tag:blogger.com,1999:blog-81788155242732142592024-03-13T20:52:32.565-10:00The Dark Side of the room 3D"Somthing something 3D, something something".Hawaiianhttp://www.blogger.com/profile/12959246148234832208noreply@blogger.comBlogger114125tag:blogger.com,1999:blog-8178815524273214259.post-43795275860396562612013-03-31T19:18:00.000-10:002013-03-31T19:18:03.533-10:00Conal part dieu<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-xFzmcgQFA7s/UVkXml32q4I/AAAAAAAAAHs/xJZdkwUo9Bw/s1600/conan_stylie_002.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://4.bp.blogspot.com/-xFzmcgQFA7s/UVkXml32q4I/AAAAAAAAAHs/xJZdkwUo9Bw/s320/conan_stylie_002.jpg" width="320" /></a></div>
So here's progress... still figuring some things out. I need more destruction at the base of the stalagtite (/mite?). Maybe I'll add the 'kill it with fire' fire and change the lighting. We'll see.<br /><br />bwayzuhhttp://www.blogger.com/profile/14288117820919698416noreply@blogger.com0tag:blogger.com,1999:blog-8178815524273214259.post-27733530202049197732013-03-17T22:22:00.002-10:002013-03-17T22:29:59.800-10:00Conal part une<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="http://3.bp.blogspot.com/-FuTUBkcKDfU/UUbNlCzlEEI/AAAAAAAAAHc/kNm2N6MWJTA/s1600/conan_stylie_001.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://3.bp.blogspot.com/-FuTUBkcKDfU/UUbNlCzlEEI/AAAAAAAAAHc/kNm2N6MWJTA/s320/conan_stylie_001.jpg" width="320" /></a></div>
Here's what I'm thinking for the paint job. A narrative with action. Pretty contrived, although I want old school. Just a sketch for now. Not a lot of time on my end, and this is pretty much the direction I'm going. I wanted lizard like-sasquatches, or sasquatch-like lizards in it, or cryptids. Especially since that group in 'Finding Bigfoot' in Animal Planet ain't finding anything.bwayzuhhttp://www.blogger.com/profile/14288117820919698416noreply@blogger.com0tag:blogger.com,1999:blog-8178815524273214259.post-17888179874277002852013-03-15T01:05:00.002-10:002013-03-15T01:05:24.276-10:00Conan pt1<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-xa6VgRPDsgY/UUMAbBgDi-I/AAAAAAAAAGw/OchrnLfJ_QA/s1600/Conan+the+ManbarianWIP01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="213" src="http://2.bp.blogspot.com/-xa6VgRPDsgY/UUMAbBgDi-I/AAAAAAAAAGw/OchrnLfJ_QA/s320/Conan+the+ManbarianWIP01.jpg" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
</div>
AAAAAAAND WE'RE BACK! So here is my initial sketch of Conan the Mangorian. Narrative is still up in the air... maybe a post destruction shot, an action shot... gonna add a chick maybeColehttp://www.blogger.com/profile/15235146260835504406noreply@blogger.com1tag:blogger.com,1999:blog-8178815524273214259.post-47940836014558314682013-03-08T00:57:00.000-10:002013-03-08T00:57:41.581-10:00figured I'd post something...<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-s83kuno8p7k/UTnD1PiYuiI/AAAAAAAAAGQ/E4B_IZl3asA/s1600/WIP08_3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="http://4.bp.blogspot.com/-s83kuno8p7k/UTnD1PiYuiI/AAAAAAAAAGQ/E4B_IZl3asA/s320/WIP08_3.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-qyARAQrcR0w/UTnD4KpFQ4I/AAAAAAAAAGY/Bm3KfVqRhOM/s1600/WIP09.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="http://4.bp.blogspot.com/-qyARAQrcR0w/UTnD4KpFQ4I/AAAAAAAAAGY/Bm3KfVqRhOM/s320/WIP09.jpg" width="320" /></a></div>
some new old stuff... Red Hood from my non-existent "Fairy Tales" Entry<br /><br />Colehttp://www.blogger.com/profile/15235146260835504406noreply@blogger.com0tag:blogger.com,1999:blog-8178815524273214259.post-77666446935554363062011-10-03T08:10:00.003-10:002011-10-03T08:10:48.192-10:00<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-xruRY8eP0KU/Ton6niv4A6I/AAAAAAAAAaQ/GYSWIGnmdSc/s1600/reaper.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="159" src="http://4.bp.blogspot.com/-xruRY8eP0KU/Ton6niv4A6I/AAAAAAAAAaQ/GYSWIGnmdSc/s320/reaper.jpg" width="320" /></a></div>
The Soul Reaper. Scythe weapon of the depraved demon.Hawaiianhttp://www.blogger.com/profile/12959246148234832208noreply@blogger.com1tag:blogger.com,1999:blog-8178815524273214259.post-68690478789153338302011-09-22T02:56:00.003-10:002011-09-22T03:06:50.780-10:00and even further still..<a href="http://2.bp.blogspot.com/-2ojHBQUHcgg/Tnswf5x1nUI/AAAAAAAAAGI/114BCPYHU48/s1600/WIPcomp3.jpg"><img style="MARGIN: 0px 10px 10px 0px; WIDTH: 320px; FLOAT: left; HEIGHT: 286px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5655167081737723202" border="0" alt="" src="http://2.bp.blogspot.com/-2ojHBQUHcgg/Tnswf5x1nUI/AAAAAAAAAGI/114BCPYHU48/s320/WIPcomp3.jpg" /></a><br /><br /><div>so here is a lil bit further along,... just going in a putting 1 or 2 hours every now and again. so as you can see in the newer version (Left) I just went in and added more muscle detail, more facial features, and TOES!!! soon Imma build some armor and cover it all up! YAHOO! as far as the style of armor, I'm thinking something along the lines of Mass Effect, (space aged stuff) it's the face... makes me think of the characters from that game</div>Colehttp://www.blogger.com/profile/15235146260835504406noreply@blogger.com1tag:blogger.com,1999:blog-8178815524273214259.post-8988772039386828272011-09-16T01:27:00.002-10:002011-09-16T01:33:23.855-10:00a lil further along...<a href="http://1.bp.blogspot.com/-aqiJ2CSf0Lk/TnMy1GGbmnI/AAAAAAAAAGA/USidOUhzIaM/s1600/WIPcomp2.jpg"><img style="MARGIN: 0px 10px 10px 0px; WIDTH: 320px; FLOAT: left; HEIGHT: 211px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5652917845032147570" border="0" alt="" src="http://1.bp.blogspot.com/-aqiJ2CSf0Lk/TnMy1GGbmnI/AAAAAAAAAGA/USidOUhzIaM/s320/WIPcomp2.jpg" /></a><br /><br /><div>heres the newer version in comparison to the first. More gruff face, wider shoulders and hips, longer arms... nipples. yah know...I think I'm liking the one eye... hmmmmm</div>Colehttp://www.blogger.com/profile/15235146260835504406noreply@blogger.com0tag:blogger.com,1999:blog-8178815524273214259.post-81958014092769144242011-09-15T01:59:00.003-10:002011-09-15T02:23:29.196-10:00quick sculpt...thing<a href="http://2.bp.blogspot.com/-xn2ZV2DzM7w/TnHo2EOCOKI/AAAAAAAAAF4/-AbIhT-czl8/s1600/WIPcomp.jpg"><img style="MARGIN: 0px 10px 10px 0px; WIDTH: 320px; FLOAT: left; HEIGHT: 201px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5652555022869870754" border="0" alt="" src="http://2.bp.blogspot.com/-xn2ZV2DzM7w/TnHo2EOCOKI/AAAAAAAAAF4/-AbIhT-czl8/s320/WIPcomp.jpg" /></a><br /><br /><br /><div>heres a thing... only way I can describe him is as some sort of faun-like creature. so this is about an hour foolin around in Mudbox, just a'pushin and a'pullin and this is what I got. He's gots legs but I dont really like the way they are shaping up at the moment so I'm prolly gonna go back and work something out, widen his midsection back for starters, I was originally going for more of a district 9 alien body type. who knows I might take this guy to a semi decent level, maybe some armour, or perhaps a LOINCLOTH!!! mmmmmmmm loin</div>Colehttp://www.blogger.com/profile/15235146260835504406noreply@blogger.com1tag:blogger.com,1999:blog-8178815524273214259.post-46954057840703607962011-08-31T10:51:00.002-10:002011-08-31T10:52:49.465-10:00depraved WIP<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/-jQXp68cV9es/Tl6fG7EC1SI/AAAAAAAAAZw/EFclfdKIkf0/s1600/depraved_02.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 268px;" src="http://2.bp.blogspot.com/-jQXp68cV9es/Tl6fG7EC1SI/AAAAAAAAAZw/EFclfdKIkf0/s320/depraved_02.jpg" alt="" id="BLOGGER_PHOTO_ID_5647125924051866914" border="0" /></a>
<br />The depraved WIP. Just getting the base coat started, and I have a few more hours of sculpting before he is done. The Move has stopped all production for me.
<br />Hawaiianhttp://www.blogger.com/profile/12959246148234832208noreply@blogger.com0tag:blogger.com,1999:blog-8178815524273214259.post-30192019674217603132011-08-31T10:09:00.003-10:002011-08-31T10:12:05.800-10:00water buffalo<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/-r5XBxzBCQk4/Tl6Vj_449pI/AAAAAAAAAZY/5LrEx_GOZMA/s1600/buff_WIP.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 178px;" src="http://4.bp.blogspot.com/-r5XBxzBCQk4/Tl6Vj_449pI/AAAAAAAAAZY/5LrEx_GOZMA/s320/buff_WIP.jpg" alt="" id="BLOGGER_PHOTO_ID_5647115428447188626" border="0" /></a>
<br />A WIP of somethieng I was working on before the move began. I have alot more of his armor and clothing modeled out in Maya I just havnt brought it all into mudbox yet.
<br />Probably wont get to him again until the move is complete.
<br />Hawaiianhttp://www.blogger.com/profile/12959246148234832208noreply@blogger.com0tag:blogger.com,1999:blog-8178815524273214259.post-8694486643247771392011-08-22T02:06:00.004-10:002011-08-22T02:29:36.848-10:00God of War entry<a href="http://4.bp.blogspot.com/-y3hUbxaOL6Y/TlJGZSmaLKI/AAAAAAAAAFw/Xo1EIKA2zgg/s1600/gowFinal_sortof.jpg"><img style="MARGIN: 0px 10px 10px 0px; WIDTH: 186px; FLOAT: left; HEIGHT: 320px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5643650683352263842" border="0" alt="" src="http://4.bp.blogspot.com/-y3hUbxaOL6Y/TlJGZSmaLKI/AAAAAAAAAFw/Xo1EIKA2zgg/s320/gowFinal_sortof.jpg" /></a>
<br />
<br />
<br /><div>so here is what I entered into cghub.com's God of War Drawing Jam. came down to the wire on this one (thats what I get for procrastinating). could use a bit more refinement, but over all I'm pretty pleased with how it came out, although I must say it looks pretty desaturated on cghub.com, stupid interweb always ruining my saturation. the flame needs a bit more work, really hard to draw believable flames</div>
<br />Colehttp://www.blogger.com/profile/15235146260835504406noreply@blogger.com1tag:blogger.com,1999:blog-8178815524273214259.post-70054635105285851392011-08-07T23:09:00.003-10:002011-08-07T23:11:53.926-10:00Aliens falling from skies on cowboys<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/-a_XnF8HaLhc/Tj-oTV1nY7I/AAAAAAAAAZI/BUOt7pEl2OI/s1600/alien_head.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 159px;" src="http://2.bp.blogspot.com/-a_XnF8HaLhc/Tj-oTV1nY7I/AAAAAAAAAZI/BUOt7pEl2OI/s320/alien_head.jpg" alt="" id="BLOGGER_PHOTO_ID_5638410308724155314" border="0" /></a>
<br />Ive been watching Falling Skies on TNT and I also saw Cowboys and Aliens this weekend as well.
<br />
<br />Ive had aliens on the brain so I took a hour break to sketch this guy out real quick like in Mudbox. I just wanted to get the alien menace out of my skull, so in an effort to purge the images in my head I made my own version of some kind of gray, with a weird neck for some reason.
<br />
<br />Hawaiianhttp://www.blogger.com/profile/12959246148234832208noreply@blogger.com1tag:blogger.com,1999:blog-8178815524273214259.post-74944982178348062102011-08-05T16:24:00.004-10:002011-08-05T16:31:11.617-10:00nautalis updatehere is a lil update for my cghub challenge "bio organic vessel" probably wont be able to finish it seeing as I havnt yet added any bump, normal, etc... nor have I begun the rider... nor have I found a BG to render against per the requirements of the challenge and its due in TWO DAYS!!!. Oh welst... I can still sexxxy it up and keep it for my own. I've also been having some weird "UV"/stretching issues on the seat... the color I paint in Mud stretches and warps when moving from Mud to Maya and vice versa <img style="MARGIN: 0px 10px 10px 0px; WIDTH: 320px; FLOAT: left; HEIGHT: 252px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5637563354805961074" border="0" alt="" src="http://3.bp.blogspot.com/-rW7Jkye-MfM/TjymAIn4AXI/AAAAAAAAAFo/75c0f3Jt6m4/s320/WIPcomp01.jpg" /><br /><br /><br /><div></div>Colehttp://www.blogger.com/profile/15235146260835504406noreply@blogger.com1tag:blogger.com,1999:blog-8178815524273214259.post-74982883217661769032011-08-03T10:18:00.002-10:002011-08-03T10:21:10.966-10:00depraved WIP<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/-Xp2dpfLmFkw/TjmtppMZMoI/AAAAAAAAAYg/cJOfoy8staE/s1600/d_002.jpg"><img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 320px; height: 290px;" src="http://3.bp.blogspot.com/-Xp2dpfLmFkw/TjmtppMZMoI/AAAAAAAAAYg/cJOfoy8staE/s320/d_002.jpg" alt="" id="BLOGGER_PHOTO_ID_5636727339574964866" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/-rL2KPCTzYMk/TjmtppoG2nI/AAAAAAAAAYo/yZhmmstYm5o/s1600/d_001.jpg"><img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 286px; height: 320px;" src="http://4.bp.blogspot.com/-rL2KPCTzYMk/TjmtppoG2nI/AAAAAAAAAYo/yZhmmstYm5o/s320/d_001.jpg" alt="" id="BLOGGER_PHOTO_ID_5636727339691203186" border="0" /></a><br />One of the many projects Ive been working on. Built him as a zsphere model, did some basic forming in zbrush, retopologized to a clean base mesh in topogun and sculpting him in mudbox.Hawaiianhttp://www.blogger.com/profile/12959246148234832208noreply@blogger.com2tag:blogger.com,1999:blog-8178815524273214259.post-68570361030265070722011-07-29T17:03:00.004-10:002011-07-29T17:07:48.821-10:00cghub challenge ideas<a href="http://1.bp.blogspot.com/-WxZ9H2dEoLo/TjN0pgdVfhI/AAAAAAAAAFg/1QNmpPE5NjA/s1600/nautalis%2Bbike.jpg"><img style="MARGIN: 0px 10px 10px 0px; WIDTH: 320px; FLOAT: left; HEIGHT: 320px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5634975815207058962" border="0" alt="" src="http://1.bp.blogspot.com/-WxZ9H2dEoLo/TjN0pgdVfhI/AAAAAAAAAFg/1QNmpPE5NjA/s320/nautalis%2Bbike.jpg" /></a><br /><br /><br /><div>so this is my initial idea for cghubs monthly challenge 3d creature planets "bio organic vessel". I have'nt officially entered yet, and the deadline is 1 week from now but I liked the topic so I'm considering entering with this little number. It's a nautalis speed bike, complete with racer, let me know what you guys think. will post more updates later</div>Colehttp://www.blogger.com/profile/15235146260835504406noreply@blogger.com1tag:blogger.com,1999:blog-8178815524273214259.post-58160665041968255052011-07-09T03:41:00.002-10:002011-07-09T03:42:13.147-10:00chamberlain beauty shots<a href="http://3.bp.blogspot.com/-YxoZeYI5GuQ/ThhapSQvpiI/AAAAAAAAAFY/WxmPXgnncWc/s1600/final_comp_02.jpg"><img style="MARGIN: 0px 10px 10px 0px; WIDTH: 320px; FLOAT: left; HEIGHT: 181px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5627347399722640930" border="0" alt="" src="http://3.bp.blogspot.com/-YxoZeYI5GuQ/ThhapSQvpiI/AAAAAAAAAFY/WxmPXgnncWc/s320/final_comp_02.jpg" /></a><br /><br /><div><a href="http://4.bp.blogspot.com/-f-vo3q8H0Fc/ThhapWI0x7I/AAAAAAAAAFQ/jZXCmkemM-I/s1600/final_comp_01.jpg"><img style="MARGIN: 0px 10px 10px 0px; WIDTH: 320px; FLOAT: left; HEIGHT: 156px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5627347400763164594" border="0" alt="" src="http://4.bp.blogspot.com/-f-vo3q8H0Fc/ThhapWI0x7I/AAAAAAAAAFQ/jZXCmkemM-I/s320/final_comp_01.jpg" /></a><br /><br /><br /><br /><div></div></div>Colehttp://www.blogger.com/profile/15235146260835504406noreply@blogger.com2tag:blogger.com,1999:blog-8178815524273214259.post-61821381402079859052011-07-09T02:58:00.002-10:002011-07-09T03:06:04.731-10:00chamberlain turntable!!!<p><br /><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dzD06RKDp-VfngP7dcbU4H5KoPGp0bSBd3PAV0hNf-muwiF_58wSCUSupAc5CCxASozSxsNHam209qLPBz4ow' class='b-hbp-video b-uploaded' frameborder='0'></iframe></p><br /><p>Here is the chamberlain all finished up (for the most part) probably gonna go in and tweak a few things here and there, but other than that... DONE!!! so a few insider secrets... the details on the "cloak" on his back... normal map, same with the cuff and spikes, everything else is high rez sculpt toppin out at 5,621,560 polys. No worries, my beast of a computer handled it pretty darn well. BINGO! BANGO! BONGO!</p>Colehttp://www.blogger.com/profile/15235146260835504406noreply@blogger.com0tag:blogger.com,1999:blog-8178815524273214259.post-58140118995468398212011-07-08T00:32:00.004-10:002011-07-08T00:38:54.288-10:00chamberlain update...AGAIN!!!<a href="http://3.bp.blogspot.com/-YdW_z6lV-yU/Thbc1a_1fwI/AAAAAAAAAFI/1f3ErYYRWyg/s1600/shirt.jpg"><img style="MARGIN: 0px 10px 10px 0px; WIDTH: 247px; FLOAT: left; HEIGHT: 320px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5626927594784259842" border="0" alt="" src="http://3.bp.blogspot.com/-YdW_z6lV-yU/Thbc1a_1fwI/AAAAAAAAAFI/1f3ErYYRWyg/s320/shirt.jpg" /></a><br /><br /><br /><div>So here is the torn shirt! Maybe a lil bit of tweaking here and there, but is looking perty good so far, about what I imagined. All that is really left is the cloak over his back, which shouldn't take very long to finish. Once that is pau, gonna import them into the scene file with the completed chamberlain and render away!!! </div>Colehttp://www.blogger.com/profile/15235146260835504406noreply@blogger.com0tag:blogger.com,1999:blog-8178815524273214259.post-53075911304562103602011-07-06T00:30:00.004-10:002011-07-07T21:07:46.804-10:00chamberlain revisit/update<a href="http://1.bp.blogspot.com/-MP2M11SmlwQ/ThassZEDXxI/AAAAAAAAAFA/ShmNxanYLsk/s1600/chamberlain_pose_WIP.jpg"><img style="MARGIN: 0px 10px 10px 0px; WIDTH: 286px; FLOAT: left; HEIGHT: 320px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5626874663088119570" border="0" alt="" src="http://1.bp.blogspot.com/-MP2M11SmlwQ/ThassZEDXxI/AAAAAAAAAFA/ShmNxanYLsk/s320/chamberlain_pose_WIP.jpg" /></a><br /><br /><div>so I decided to go back into the chamberlain and finish him up. After a few long hours of continuing to fail at displacement implementation in Maya, I decided to "screw it" and just do it up fancy with Mudbox, so I begin with the color. It's funny, in my mind he is not that colorful, but in the film, he's got a pretty wide spectrum, I am also taking quite a bit of liberties anyway. So here is a render out of Mud with the default lighting, but with some tweaks in the material attributes, i.e. fresnel scattering, gloss, etc... so once I get the color to a good enough spot I'm gonna do a pose layer, export that lower rez posed mesh to maya and build the cloak, then send the cloak to muddy for texturing, as I said before I'm gonna try to do as much of the detailing on the cloak straight in Maya, just to keep things simple.<a href="http://1.bp.blogspot.com/-NuTgyLLddqk/ThQ6FlLU-rI/AAAAAAAAAE4/jejMA0to2g0/s1600/chamberlain_color_WIP_02.jpg"><img style="MARGIN: 0px 10px 10px 0px; WIDTH: 320px; FLOAT: left; HEIGHT: 156px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5626185702045973170" border="0" alt="" src="http://1.bp.blogspot.com/-NuTgyLLddqk/ThQ6FlLU-rI/AAAAAAAAAE4/jejMA0to2g0/s320/chamberlain_color_WIP_02.jpg" /></a><br /><br /><br /><br /><br /><div></div></div>Colehttp://www.blogger.com/profile/15235146260835504406noreply@blogger.com2tag:blogger.com,1999:blog-8178815524273214259.post-13281365950703712902011-06-21T06:12:00.003-10:002011-06-21T06:22:26.638-10:00quick Sculpt and a quick paint (WIP)<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/-8YYuFkjx42A/TgDE5dp1LHI/AAAAAAAAAX4/tcgHKiTETf8/s1600/old_001.jpg"><img style="margin: 0px 0px 10px 10px; width: 294px; height: 320px; float: right; cursor: pointer;" id="BLOGGER_PHOTO_ID_5620708826450046066" border="0" alt="" src="http://1.bp.blogspot.com/-8YYuFkjx42A/TgDE5dp1LHI/AAAAAAAAAX4/tcgHKiTETf8/s320/old_001.jpg" /></a><br /><div><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/-PTJe4UtODIM/TgDE457Hh-I/AAAAAAAAAXw/6f4ad4BFsn0/s1600/old_002.jpg"><img style="margin: 0px 0px 10px 10px; width: 294px; height: 320px; float: right; cursor: pointer;" id="BLOGGER_PHOTO_ID_5620708816858875874" border="0" alt="" src="http://1.bp.blogspot.com/-PTJe4UtODIM/TgDE457Hh-I/AAAAAAAAAXw/6f4ad4BFsn0/s320/old_002.jpg" /></a><br /><div><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/-uSUjYnaRuao/TgDE4sxa3JI/AAAAAAAAAXo/v_CjBiICP0A/s1600/old_003.jpg"><img style="margin: 0px 0px 10px 10px; width: 294px; height: 320px; float: right; cursor: pointer;" id="BLOGGER_PHOTO_ID_5620708813328538770" border="0" alt="" src="http://3.bp.blogspot.com/-uSUjYnaRuao/TgDE4sxa3JI/AAAAAAAAAXo/v_CjBiICP0A/s320/old_003.jpg" /></a><br /><div>Well I finally got the new computer up and running. Got my software, backed-up files and all my fun stuff back in place. Work, for me at least, has slowed down and Im not so exhausted anymore when I get home, so I was able to start sculpting again. </div><div> </div><div> Trying out the newest version of mudbox. Did a bunch of sculpts that will never see the light of day as I tried and tested the newest version. Not alot of new features that are amazing or anything, but the way it sculpts and how it handles files is greatly improved from what I can tell. </div><div> </div><div>Here is the first sculpt I did in Mudbox in a long time. I spent a couple hours total on this guy. Quick sculpt and a quick paint. Still A WIP as I want to finish his painting and there are a few things to work on in the sculpt.</div></div></div>Hawaiianhttp://www.blogger.com/profile/12959246148234832208noreply@blogger.com3tag:blogger.com,1999:blog-8178815524273214259.post-43601638567066973562011-06-17T22:25:00.004-10:002011-06-17T22:41:57.785-10:00slight update...<a href="http://1.bp.blogspot.com/-lrjE_x0s87s/TfxiYHpKiyI/AAAAAAAAAEw/63zZmb2agC4/s1600/suitWIP7.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 320px; DISPLAY: block; HEIGHT: 304px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5619474601559624482" border="0" alt="" src="http://1.bp.blogspot.com/-lrjE_x0s87s/TfxiYHpKiyI/AAAAAAAAAEw/63zZmb2agC4/s320/suitWIP7.jpg" /></a><br /><br /><div>so here is a little bit of an update, as ya'll can see I got the pants and shoes ready to go. Already started mudboxin some details, but no progress shot on that just yet, am still a bit worried about that, seeing as I had trouble getting the displacement out the last time. Granted, I could do all the shader work in mud now, what with the new materials options and all. ANYWHOOO... as can see they share the same suit, ergo, I'm gonna use one mesh for the sculpt, and just vary them slightly and save out the difference.<br /><br /><br /><br /><div></div></div>Colehttp://www.blogger.com/profile/15235146260835504406noreply@blogger.com0tag:blogger.com,1999:blog-8178815524273214259.post-50437061736116002552011-06-16T01:14:00.003-10:002011-06-16T01:28:14.509-10:00some stuff I been working on...<a href="http://2.bp.blogspot.com/-Uw_BY403qv8/Tfnl-IdaP3I/AAAAAAAAAEg/SUM27Alg8CI/s1600/suitWIP.jpg"><img style="MARGIN: 0px 10px 10px 0px; WIDTH: 261px; FLOAT: left; HEIGHT: 320px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5618774865706893170" border="0" alt="" src="http://2.bp.blogspot.com/-Uw_BY403qv8/Tfnl-IdaP3I/AAAAAAAAAEg/SUM27Alg8CI/s320/suitWIP.jpg" /></a>So here is what I've been workin on for the past couple days... Been working out an idea for the fairy tales challenge. Thinking something along the lines of Red as a amazonian warrior or some sort of warrior chick. You may notice shes not wearin pants... thats cuz I hav'nt figured out what to have her wearing, or maybe I should leave it, giggity ;). Also decided to finish up some of the older stuff I promised to finish all those months ago, starting with Ol' Dafty McPunkbot here... as ya'll can see I got the jacket and belt goin. thiking I might do the zippers as part of the texture, or perhaps use the vector displacement in Muddy... tried making geo and it just doesn't read well(buzzing)<br /><br />well thats all for this night... until next time sports fans!<br /><br /><br /><br /><br /><br /><br /><br /><div><br /><br /><br /><br /><div><a href="http://4.bp.blogspot.com/-cJ-IhWh2Hl0/Tfnl90GR1MI/AAAAAAAAAEQ/utY9QTyG-Tk/s1600/red%2Briding%2Bhood5_5.jpg"><img style="MARGIN: 0px 10px 10px 0px; WIDTH: 320px; FLOAT: left; HEIGHT: 320px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5618774860241163458" border="0" alt="" src="http://4.bp.blogspot.com/-cJ-IhWh2Hl0/Tfnl90GR1MI/AAAAAAAAAEQ/utY9QTyG-Tk/s320/red%2Briding%2Bhood5_5.jpg" /></a><a href="http://4.bp.blogspot.com/-8a7lAkbGmi8/Tfnl99ntBsI/AAAAAAAAAEY/MRdsSYj76jI/s1600/WIP1.jpg"><img style="MARGIN: 0px 10px 10px 0px; WIDTH: 320px; FLOAT: left; HEIGHT: 238px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5618774862797276866" border="0" alt="" src="http://4.bp.blogspot.com/-8a7lAkbGmi8/Tfnl99ntBsI/AAAAAAAAAEY/MRdsSYj76jI/s320/WIP1.jpg" /></a></div></div>Colehttp://www.blogger.com/profile/15235146260835504406noreply@blogger.com2tag:blogger.com,1999:blog-8178815524273214259.post-66470132610655322442011-05-08T20:25:00.004-10:002011-05-08T20:46:57.252-10:00Final Aughra Speed Sculpt - Paint<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/-oYMa6ayrv9M/TceLphyzDnI/AAAAAAAAAFs/0ITU44_0pzk/s1600/a_plan_a.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 205px;" src="http://3.bp.blogspot.com/-oYMa6ayrv9M/TceLphyzDnI/AAAAAAAAAFs/0ITU44_0pzk/s400/a_plan_a.jpg" alt="" id="BLOGGER_PHOTO_ID_5604601806848200306" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/-2F9gIccpxRQ/TceLpeHSM0I/AAAAAAAAAFk/FaO5-cF_B_s/s1600/a_face_c.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 205px;" src="http://1.bp.blogspot.com/-2F9gIccpxRQ/TceLpeHSM0I/AAAAAAAAAFk/FaO5-cF_B_s/s400/a_face_c.jpg" alt="" id="BLOGGER_PHOTO_ID_5604601805860385602" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/-GlVTcrY6NQ4/TceLpS7ijkI/AAAAAAAAAFc/rSsH7nA05Ag/s1600/a_face_b.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 205px;" src="http://1.bp.blogspot.com/-GlVTcrY6NQ4/TceLpS7ijkI/AAAAAAAAAFc/rSsH7nA05Ag/s400/a_face_b.jpg" alt="" id="BLOGGER_PHOTO_ID_5604601802858335810" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/-GCygsiCqGm4/TceLp8skyKI/AAAAAAAAAF0/UV1z3C7E15g/s1600/a_plan_b.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 205px;" src="http://1.bp.blogspot.com/-GCygsiCqGm4/TceLp8skyKI/AAAAAAAAAF0/UV1z3C7E15g/s400/a_plan_b.jpg" alt="" id="BLOGGER_PHOTO_ID_5604601814069856418" border="0" /></a><br /><br /><br />Here's my 'final' version based on Aughra. It took five months of spare time here and there to finish, but oh well. People are busy and life got serious. I was able to finish the on and off paint in Muddy 2012 in an hour, really just touching up color. I didn't intend to make an exact replica, this is a speed sculpt - paint, so its based on Aughra, and for the time I spent, 'good enough. I tried the Gesso material in Mudbox at one point a while back and this sculpt truly looked like a porcelain figurine which I thought was kinda neat, but it was too bright. I think in the future I'd retop it and 'do the hair in ReLight. Geo hair looks funky, but it worked good for a speed sculpt. I was thinking of making a vehicle eventually since a few of the boys were working on them, I really hope that gets me back in the groove.bwayzuhhttp://www.blogger.com/profile/14288117820919698416noreply@blogger.com1tag:blogger.com,1999:blog-8178815524273214259.post-62855267858183543882011-03-17T22:06:00.002-10:002011-03-17T22:10:35.811-10:00chamberlain<a href="http://2.bp.blogspot.com/-Xz4jd4Tb8Fg/TYMTc_7t3jI/AAAAAAAAAEE/fl7kB4nB_DU/s1600/chamberlain_WIP_comp_04.jpg"><img style="MARGIN: 0px 10px 10px 0px; WIDTH: 320px; FLOAT: left; HEIGHT: 169px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5585329351788715570" border="0" alt="" src="http://2.bp.blogspot.com/-Xz4jd4Tb8Fg/TYMTc_7t3jI/AAAAAAAAAEE/fl7kB4nB_DU/s320/chamberlain_WIP_comp_04.jpg" /></a><br /><div>so here is the "final" in quotations because its obviously not finished but the deadline was this past sunday, so this is as far as I was able to get it with all the problems I've been having with my computer, and with the displacement maps.<br /></div><br /><div></div>Colehttp://www.blogger.com/profile/15235146260835504406noreply@blogger.com0tag:blogger.com,1999:blog-8178815524273214259.post-63332425257388536162011-03-01T22:29:00.000-10:002011-03-01T22:29:16.140-10:00In Soviet Russia, tank models YOU!So it's been awhile, I've just been lazy posting new stuffs up but I've been doing some R&D at home (mostly rigging and workflow stuff). I'm pretty sure you guys noticed already that I'm a bit of a military weapons nerd, and I'm not sure why I haven't done this already, but I've decided to model a tank. I'm planning to fake a lot of detail using normal / displacement maps so I'm thinking of keeping the model somewhat medium weight. Though my biggest challenge is figuring out a good way to rig those tank threads - I figure it needs to be a sort of "rubber band" style setup but I have no idea at this point. Anyhoo, if anybody cares, this is a real tank, a Russian T54/55, some references here: <a href="http://en.wikipedia.org/wiki/T-54/55">http://en.wikipedia.org/wiki/T-54/55</a><br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://www.richardhirata.com/t5455_01.jpeg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="180" src="http://www.richardhirata.com/t5455_01.jpeg" width="320" /></a></div><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://www.richardhirata.com/t5455_02.jpeg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="180" src="http://www.richardhirata.com/t5455_02.jpeg" width="320" /></a></div>Anonymousnoreply@blogger.com4