Friday, June 17, 2011

slight update...

so here is a little bit of an update, as ya'll can see I got the pants and shoes ready to go. Already started mudboxin some details, but no progress shot on that just yet, am still a bit worried about that, seeing as I had trouble getting the displacement out the last time. Granted, I could do all the shader work in mud now, what with the new materials options and all. ANYWHOOO... as can see they share the same suit, ergo, I'm gonna use one mesh for the sculpt, and just vary them slightly and save out the difference.

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