Wednesday, August 31, 2011

depraved WIP


The depraved WIP. Just getting the base coat started, and I have a few more hours of sculpting before he is done. The Move has stopped all production for me.

water buffalo


A WIP of somethieng I was working on before the move began. I have alot more of his armor and clothing modeled out in Maya I just havnt brought it all into mudbox yet.
Probably wont get to him again until the move is complete.

Monday, August 22, 2011

God of War entry




so here is what I entered into cghub.com's God of War Drawing Jam. came down to the wire on this one (thats what I get for procrastinating). could use a bit more refinement, but over all I'm pretty pleased with how it came out, although I must say it looks pretty desaturated on cghub.com, stupid interweb always ruining my saturation. the flame needs a bit more work, really hard to draw believable flames

Sunday, August 7, 2011

Aliens falling from skies on cowboys


Ive been watching Falling Skies on TNT and I also saw Cowboys and Aliens this weekend as well.

Ive had aliens on the brain so I took a hour break to sketch this guy out real quick like in Mudbox. I just wanted to get the alien menace out of my skull, so in an effort to purge the images in my head I made my own version of some kind of gray, with a weird neck for some reason.

Friday, August 5, 2011

nautalis update

here is a lil update for my cghub challenge "bio organic vessel" probably wont be able to finish it seeing as I havnt yet added any bump, normal, etc... nor have I begun the rider... nor have I found a BG to render against per the requirements of the challenge and its due in TWO DAYS!!!. Oh welst... I can still sexxxy it up and keep it for my own. I've also been having some weird "UV"/stretching issues on the seat... the color I paint in Mud stretches and warps when moving from Mud to Maya and vice versa


Wednesday, August 3, 2011

depraved WIP



One of the many projects Ive been working on. Built him as a zsphere model, did some basic forming in zbrush, retopologized to a clean base mesh in topogun and sculpting him in mudbox.