So this is what the chamberlain looks like with the displacement rendered out in mental ray. LOOK AT ALL THE ARTIFACTS MOMMY!!! Have no idea why it keeps comin out like that, I mean at least its recognizing the displacement map now, but still this looks like crap, not to mention the loss of detail. So close to giving up on the displacement and just rendering in muddy. For crying out loud, this is holding me back from modeling the robe.